Designing for People
  • Explore
    • Definitions
      • Ergonomics
      • User-Centred Design
    • People
      • Anatomy and Physiology
      • Anthropometry
      • Accessibility
    • About Work
      • Health and Safety
      • Manual Handling
      • Shiftwork
      • Effort and Fatigue
    • Workspace
      • Noise
      • Temperature
      • Light
      • Design
      • Equipment Layout
  • Create
    • Specify
      • Data Collection
      • UCD Principles
      • Checklists
      • Case Study: Computer Systems
      • Case Study: Seating
    • Apply
      • Aesthetics
      • Product Design
      • Case Study: Hand Tool Design
      • Case Study: Office Work
    • Refine
      • Interfaces
      • Displays
      • Controls
  • Evaluate
    • Product Safety
    • Iterative Design
    • Questionnaires
    • Interviews
    • User Trials
  • Teach
    • Teacher’s Guide
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Example: Device Design

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